package Objects 
{
	import flash.display.MovieClip;
	import Levels.Level;
	/**
	 * ...
	 * @author Danilo Gama
	 */
	public class GameEntity extends MovieClip
	{
		protected var myLevel:Level;
		
		public function GameEntity() 
		{
			
		}
		
		public function setMyLevel(level:Level)
		{
			this.myLevel = level;
		}
		
		public function getMyLevel():Level
		{
			return myLevel;
		}
		
		public function update():void
		{
			
		}
		
	}

}